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Relationships

Relationships define meaningful connections between your story elements—family ties, alliances, ownership, or spatial connections. Element references are also relationships, automatically created when you mention an element in a document.

Manual vs. Automatic Relationships

FeatureElement References (@mentions)Manual Relationships
CreationAutomatic when typing @Explicit via dialog
DisplayInline links in textListed in side panel
BacklinksYes, in References tabYes, with inverse label
TypesGeneric "references"Familial, Social, Spatial, etc.

Quick Start

  1. Open any worldbuilding element
  2. Click the panel toggle button in the toolbar to show the meta panel
  3. Click "Add Relationship" at the top of the panel
  4. Select a relationship type (e.g., "Parent", "Sibling", "Located In")
  5. Search and select the target element
  6. Click Create
The Add Relationship dialog

The Relationships Panel

When you open a worldbuilding element, the relationships panel shows all connections for that element.

Character with relationships shown in the panel

Panel Structure

  • Add Relationship button at the top
  • Relationship type sections (e.g., "Parent", "Child of", "Sibling")
    • Each type expands/collapses independently
    • Shows count of relationships in that category
    • Lists all relationships of that type

Relationship Cards

Each relationship displays as a card showing:

  • Element icon based on the element's template
  • Element name as a clickable link
  • Delete button to remove the relationship

Click any relationship card to navigate directly to that element.

Bidirectional Nature

When you create a relationship, it appears on both elements:

  • Outgoing: Shows on the source element with the primary label
  • Incoming (Backlink): Shows on the target element with the inverse label

Example: If you mark "Marcus" as the Parent of "Elena":

On Marcus's page, you see the outgoing relationship:

Parent relationship shown on the parent character

On Elena's page, you see the incoming backlink:

Child of relationship shown on the child character

Relationship Types

All relationship types are custom—you define them in Project Settings. Demo templates may include pre-configured types to help you get started.

Relationship types in Project Settings

Creating Relationship Types

  1. Go to Project SettingsRelationship Types
  2. Click "New Type"
  3. Enter the primary label (e.g., "Parent")
  4. Enter the inverse label (e.g., "Child of")
  5. The new type is saved automatically

Common relationship patterns include:

CategoryPrimary → Inverse
FamilyParent ↔ Child of, Sibling ↔ Sibling of, Spouse ↔ Spouse of
SocialFriend ↔ Friend of, Mentor ↔ Student of, Employer ↔ Employee of
SpatialLocated In ↔ Contains, Adjacent To ↔ Adjacent To
OwnershipOwns ↔ Owned By, Member Of ↔ Has Member, Created By ↔ Creator of

Multiple Relationships

An element can have many relationships of different types:

Character with multiple relationship types

Managing Relationships

Deleting Relationships

To remove a relationship:

  1. Find the relationship card in the panel
  2. Click the Delete (trash) button
  3. Confirm the deletion

The relationship is removed from both elements.

Editing Relationships

To change a relationship:

  1. Delete the existing relationship
  2. Create a new one with the correct type/target

Next: Real-Time Collaboration - Write together with co-authors simultaneously.